package main import ( "encoding/binary" "net" ) /* Login to El */ func sendLogin(c net.Conn, user string, password string) { s := user + " " + password length := len(s) + 3 b := make([]byte, length+2) b[0] = 140 b[1] = byte(length % 256) b[2] = byte(length / 256) copy(b[3:], s) b[length+1] = 0 binary.Write(c, binary.LittleEndian, b) } /* Send back to server what we received */ func sendPingReply(c net.Conn, b []byte) { ping_reply := make([]byte, 7) for i := 0; i < 7; i++ { ping_reply[i] = b[i] } binary.Write(c, binary.LittleEndian, ping_reply) } func sendMessage(c net.Conn, user string, mesaj string) { s := user + " " + mesaj msg := make([]byte, len(s)+3) msg[0] = 2 msg[1] = byte((len(s) + 1) % 256) msg[2] = byte((len(s) + 1) / 256) copy(msg[3:], s) binary.Write(c, binary.LittleEndian, msg) } func sendHeartBeat(c net.Conn) { hb := make([]byte, 3) hb[0] = 14 hb[1] = 1 hb[2] = 0 binary.Write(c, binary.LittleEndian, hb) } /* // Not used right now func sendMeMyActors(c net.Conn) { msg := make([]byte, 3) msg[0] = 8 msg[1] = 1 msg[2] = 0 binary.Write(c, binary.LittleEndian, msg) } */ func sendTrade(c net.Conn, actor int) { msg := make([]byte, 7) msg[0] = 32 msg[1] = 5 msg[2] = 0 msg[3] = byte(actor % 256) msg[4] = byte(actor / 256) msg[5] = 0 msg[6] = 0 // @TODO@ - Add proper debug statement // fmt.Printf("Send trade hex dump: %s\n", hex.Dump(msg)) binary.Write(c, binary.LittleEndian, msg) } func putItemOnTrade(c net.Conn, quantity int, inv_index int) { msg := make([]byte, 9) msg[0] = PUT_OBJECT_ON_TRADE msg[1] = 7 msg[2] = 0 msg[3] = 1 msg[4] = byte(inventar[inv_index].Pos) msg[5] = byte(quantity % 256) msg[6] = byte(quantity / 256) msg[7] = 0 msg[8] = 0 binary.Write(c, binary.LittleEndian, msg) } func acceptTrade(c net.Conn) { msg := make([]byte, 19) msg[0] = ACCEPT_TRADE msg[1] = 17 msg[2] = 0 for i := 0; i < 16; i++ { msg[3+i] = 1 } binary.Write(c, binary.LittleEndian, msg) }